OpenGL ES = Open Graphic Library for Embedded Systems
Subset of OpenGL for embedded
devices/system, cross-platform,
managed by the non-profit technology consortium Khronos Group
Supported platforms: iOS, Android, BlackBerry, bada,
Linux, Windows
Below image shows how OpenGL ES evolved over years,
Reference:
Below image shows how OpenGL ES evolved over years,
OpenGL ES API profiles(Specifications)
- OpenGL ES 1.x, fixed function pipeline, OpenGL ES 1.0 subset of OpenGL 1.3 and OpenGL ES 1.1 subset of OpenGL 1.5
- OpenGL ES 2.x, programmable pipeline, OpenGL ES 2.x subset of OpenGL 2.0
- OpenGL ES 3.x, programmable pipeline, OpenGL ES 3.0 subset of OpenGL 3.3
Reference:


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